history – THATCamp CHNM 2010 http://chnm2010.thatcamp.org The Humanities and Technology Camp Tue, 18 Mar 2014 13:12:36 +0000 en-US hourly 1 https://wordpress.org/?v=4.9.12 Playing With the Past: Pick One of Three http://chnm2010.thatcamp.org/05/19/playing-with-the-past-pick-one-of-three/ http://chnm2010.thatcamp.org/05/19/playing-with-the-past-pick-one-of-three/#comments Wed, 19 May 2010 20:31:27 +0000 http://thatcamp.org/?p=463

I know there are at least a handful of other folks interested in games and playful thinking in history and the humanities more broadly, so I thought I would stick a post up here to start a conversation and see what kind of session we could pull together. Here are three quick ideas for playing with the past sessions. Chime in with your thoughts and suggestions.

1. Share A Game Play Time:
One option would be to just make some time to play some humanities games together. If a few people suggest a few games we should have plenty to play with, and I think they would prompt some great conversations about the power of the medium. If we went this way, I would share Argument Wars.  (If other folks don’t have other game ideas to share I can dig some more up)

2. Mini Humanities Game Jam:
In a game design jam the objective would be to break into groups and work up a playable prototype for a game on a provided topic in less than an hour. (For constraints on this see Raph Koster’s blog) We could try that, or we could try something more like tiltfactor’s grow a game workshop, where groups draw cards for different components of games and then put together short pitches for their games (See this overview for rules, and we could use the Flash version of the Grow-A-Game cards). I would lean toward the tiltfactor approach, with the caveat that we could swap out the challenges or goals for history or humanities learning objectives.

3. Prototyping Some Barely Games Into Digital Incarnations
Rob MacDougall recently blogged about some really cool “barely games” that playfully get at some critical elements in historical thinking.  It would be relatively easy to work up plans for “digitizing” these simple game/exercises and putting them up online.

I’m personally most inclined to the third option, but I would be up for jumping into the other two as well. So, who is in?

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Sharing the work http://chnm2010.thatcamp.org/05/17/sharing-the-work/ http://chnm2010.thatcamp.org/05/17/sharing-the-work/#comments Tue, 18 May 2010 00:46:26 +0000 http://thatcamp.org/?p=266

Here’s a bit from my THATCamp application:

Many of the tools of Web 2.0 and social media offer opportunities for collaboration, between institutions as well as individuals, yet the opportunities are not taken. Museums, archives, and universities could make use of tools like Google Wave, wikis, etc to share information. I would like to be part of a discussion the stumbling blocks that prevent collaboration, and possible solutions or routes which could be taken, even if they’re small steps. I’d also love to hear other people’s ideas for collaborative projects.

Here’s where I started from: I work in a historic house museum, and I have friends who are professors, grad students, librarians, and fellow museos. We have great conversations and a lot of our work overlaps. We share the info informally but there isn’t an officially sanctioned way for us to combine and collaborate and make the resulting information available to everyone.

My personal dream-project is some sort of shared wiki or webpage for all the Early American Republic sites and scholars in Virginia. There are so many overlaps in individuals and events; rather than every place recreating the wheel we could benefit from shared ideas.

I’d like to have a conversation about collaborations between different kinds of institutions, both ones which have worked and ones which failed (and the whys of both).  It would also be helpful to discuss strategies to encourage TPTB to engage in collaboration.

I may also join in the conversations proposed by Jeffrey McClurken and Chad Black, to raise the questions of where and how libraries and museums fit in to classrooms and academic scholarship.

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